Résumé

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Experience - Full Time

Aug 2023 — May 2026

Senior Vehicle Artist

Microprose | Tiny Combat Arena, Regiments, After Conflict, Arms Trade Tycoon and other unannounced titles
  • 3D modeling, High poly, Low poly, UVing, Baking, Texturing
  • Creation of tanks, planes, helicopters, tractors, trucks and vehicle engines
  • Management and coordination of an art team
  • Optimization of vehicles for an RTS, full modelling work flow
Nov 2021 — Aug 2023

Shader / Environment / Tech Artist

Sharp End Studio | Civitas
  • Shader creation and stylized texture art
  • Creation of modular buildings, roads, etc.
  • Management and coordination of the art team
Nov 2020 — Nov 2021

Vehicle Artist

Microprose Canada | B-17 Flying Fortress: The Bloody Hundredth
  • Research of Assets. Involved gathering information from online, historical sources, and museums
  • Creation of high and low poly vehicle models
  • Creation of accurate markings, and textures for vehicles

Experience - Contract

Aug 2018

Vehicle Artist

Ubisoft Toronto | 3 month contract
  • Made game ready vehicles for various titles
Jan 2019

Vehicle Artist

Gaijin Entertainment | 6 month contract
  • Made game ready vehicles for War Thunder
  • Creation of tanks and aircraft. Use of photogrammetry tools
  • 3D modeling, High poly, Low poly, UVing, Baking, Texturing
Sep 2020 — present

Vehicle Artist for Museum Displays

  • Flying Leathernecks Aviation Museum
  • Canadian Warplane Heritage Museum
  • The National WWII Museum (New Orleans)